TORSELLO, Andrea
 Distribuzione geografica
Continente #
NA - Nord America 39.140
EU - Europa 17.909
AS - Asia 13.626
SA - Sud America 1.291
Continente sconosciuto - Info sul continente non disponibili 792
AF - Africa 183
OC - Oceania 59
Totale 73.000
Nazione #
US - Stati Uniti d'America 38.124
PL - Polonia 8.233
CN - Cina 5.164
SG - Singapore 3.830
IT - Italia 3.055
VN - Vietnam 1.664
GB - Regno Unito 1.170
DE - Germania 1.087
UA - Ucraina 994
BR - Brasile 987
SE - Svezia 858
HK - Hong Kong 798
CA - Canada 757
IE - Irlanda 659
FI - Finlandia 571
JP - Giappone 413
RU - Federazione Russa 394
KR - Corea 359
FR - Francia 305
IN - India 292
TR - Turchia 280
ID - Indonesia 162
BD - Bangladesh 140
AT - Austria 93
IQ - Iraq 87
AR - Argentina 84
NL - Olanda 82
MX - Messico 79
BE - Belgio 76
CH - Svizzera 72
EC - Ecuador 66
ES - Italia 64
CO - Colombia 62
PH - Filippine 57
AU - Australia 53
PK - Pakistan 50
ZA - Sudafrica 44
TH - Thailandia 42
CR - Costa Rica 41
VE - Venezuela 41
MY - Malesia 37
UZ - Uzbekistan 34
TW - Taiwan 33
MA - Marocco 31
JM - Giamaica 30
GR - Grecia 27
TT - Trinidad e Tobago 25
IR - Iran 24
CL - Cile 23
JO - Giordania 22
BG - Bulgaria 21
EE - Estonia 21
LB - Libano 21
SA - Arabia Saudita 21
EG - Egitto 20
IL - Israele 19
NP - Nepal 17
CZ - Repubblica Ceca 16
DZ - Algeria 15
NI - Nicaragua 15
RO - Romania 15
LT - Lituania 14
RS - Serbia 14
AE - Emirati Arabi Uniti 13
HN - Honduras 13
KE - Kenya 13
PR - Porto Rico 13
PT - Portogallo 12
ET - Etiopia 11
EU - Europa 11
TN - Tunisia 11
PY - Paraguay 10
DK - Danimarca 9
BJ - Benin 8
KZ - Kazakistan 8
PA - Panama 8
PE - Perù 8
SI - Slovenia 8
SV - El Salvador 8
AZ - Azerbaigian 7
CW - ???statistics.table.value.countryCode.CW??? 7
GT - Guatemala 6
HR - Croazia 6
NO - Norvegia 6
NZ - Nuova Zelanda 6
AM - Armenia 5
BO - Bolivia 5
CG - Congo 5
A2 - ???statistics.table.value.countryCode.A2??? 4
AL - Albania 4
BB - Barbados 4
DO - Repubblica Dominicana 4
KG - Kirghizistan 4
SN - Senegal 4
UY - Uruguay 4
AO - Angola 3
BA - Bosnia-Erzegovina 3
BH - Bahrain 3
BY - Bielorussia 3
CI - Costa d'Avorio 3
Totale 72.164
Città #
Warsaw 8.197
Woodbridge 7.660
Ashburn 3.768
Fairfield 3.303
Singapore 2.002
Chandler 1.850
Houston 1.829
Ann Arbor 1.760
Jacksonville 1.547
San Jose 1.424
Seattle 1.415
Wilmington 1.368
Council Bluffs 1.192
Cambridge 1.051
Hong Kong 747
Mestre 668
Dublin 656
Dallas 640
Beijing 518
Ho Chi Minh City 475
Southend 443
Boardman 433
Venice 417
Dearborn 414
New York 406
Jinan 394
Nanjing 390
Hanoi 358
Shenyang 337
Guangzhou 315
Toronto 297
Los Angeles 281
Seoul 277
Tokyo 272
Venezia 271
San Mateo 265
The Dalles 236
Santa Clara 234
Izmir 231
Hebei 207
Boston 206
Hefei 199
Ottawa 176
Columbus 173
Andover 169
Changsha 169
Tianjin 167
Princeton 165
Mülheim 159
Hangzhou 147
Lauterbourg 147
Des Moines 139
Jakarta 135
Phoenix 135
Nanchang 132
San Diego 132
Taiyuan 126
Bengaluru 125
São Paulo 114
Zhengzhou 114
Milan 112
Chicago 111
Jiaxing 107
Buffalo 106
Ningbo 104
Haikou 100
Altamura 95
Taizhou 95
Frankfurt am Main 89
North Bergen 81
Saint Petersburg 80
Fuzhou 76
Da Nang 73
Haiphong 73
Atlanta 72
Helsinki 71
London 70
San Paolo di Civitate 66
Munich 65
Karlsruhe 64
Dong Ket 63
Brooklyn 62
Brussels 62
Pincourt 62
Denver 61
Redwood City 60
Orem 59
Florence 57
North Charleston 56
Staranzano 55
Verona 55
Vienna 54
Montreal 53
Shanghai 52
Rome 50
Memphis 45
Moscow 44
Chennai 42
Montréal 42
Melbourne 40
Totale 54.361
Nome #
Making use of available and emerging data to predict the hazards of engineered nanomaterials by means of in silico tools: A critical review 856
An Accurate and Robust Artificial Marker Based on Cyclic Codes 834
Observation of extreme sea waves in a space-time ensemble 823
Robust Camera Calibration using Inaccurate Targets 789
A Game-Theoretic Approach to Pairwise Clustering and Matching 731
A Game-Theoretic Approach to Deformable Shape Matching 730
Adopting an Unconstrained Ray Model in Light-field Cameras for 3D Shape Reconstruction 713
A Scale Independent Selection Process for 3D Object Recognition in Cluttered Scenes 692
A quantum Jensen-Shannon graph kernel for unattributed graphs 663
Dynamic optimal path selection for 3D Triangulation with multiple cameras 658
A Statistical Model of Riemannian Metric Variation for Deformable Shape Analysis 658
Parameter-Free Lens Distortion Calibration of Central Cameras 652
An Adaptive Hierarchical Approach to the Extraction of High Resolution Medial Surfaces 651
A Robust Multi-Camera 3D Ellipse Fitting for Contactless Measurements 650
Robust phase unwrapping by probabilistic consensus 632
Robust cylinder estimation in point clouds from pairwise axes similarities 630
Fast and Accurate Surface Alignment through an Isometry-Enforcing Game 628
Supervised Learning of Graph Structure 627
A Non-Cooperative Game for 3D Object Recognition in Cluttered Scenes 623
RUNE-Tag: a High Accuracy Fiducial Marker with Strong Occlusion Resilience 622
Imposing Semi-Local Geometric Constraints for Accurate Correspondences Selection in Structure from Motion: A Game-Theoretic Perspective 619
A Game-Theoretic Approach to Robust Selection of Multi-view Point Correspondence 611
Semi-supervised Segmentation of 3D Surfaces Using a Weighted Graph Representation 607
WASS: An open-source pipeline for 3D stereo reconstruction of ocean waves 603
Stochastic phase estimation and unwrapping 603
A Continuous-Time Quantum Walk Kernel for Unattributed Graphs 600
Multiview Registration via Graph Diffusion of Dual Quaternions. 599
Robust Figure Extraction on Textured Background: A Game-Theoretic Approach 597
Using multiple sensors for reliable markerless identification through supervised learning 590
Approximate Axial Symmetries from Continuous Time Quantum Walks 586
A 5 degrees of freedom multi-user pointing device for interactive whiteboards 580
A graph-based technique for semi-supervised segmentation of 3D surfaces 577
A Stable Graph-Based Representation for Object Recognition through High-Order Matching 576
A game-theoretic approach to the enforcement of global consistency in multi-view feature matching 570
Information Theoretic Prototype Selection for Unattributed Graphs 570
Attributed Graph Similarity from the Quantum Jensen-Shannon DivergenceSimilarity-Based Pattern Recognition 569
On the optimality of opportunistic routing protocols for underwater sensor networks 567
A Quantum Jensen-Shannon Graph Kernel Using the Continuous-Time Quantum Walk 567
Loosely distinctive features for robust surface alignment 562
Stereo wave imaging from moving vessels: Practical use and applications 560
Matching as a non-cooperative game 559
Unfolding Kernel embeddings of graphs: Enhancing class separation through manifold learning 557
A simple and effective relevance-based point sampling for 3D shapes 548
Rigid and Non-rigid Shape Matching for Mechanical Components Retrieval 545
Sampling Relevant Points for Surface Registration 540
A Game-Theoretical Approach for Joint Matching of Multiple Feature throughout Unordered Images 540
A game-theoretic approach to partial clique enumeration 539
Fast 3D surface reconstruction by unambiguous compound phase coding 537
Partial Functional Correspondence 536
Can a Fully Unconstrained Imaging Model Be Applied Effectively to Central Cameras? 532
A non-parametric spectral model for graph classification 526
Image-Space Marker Detection and Recognition using Projective Invariants 525
Landscape Pattern Detection in Archaeological Remote Sensing 525
Robust Game-Theoretic Inlier Selection for Bundle Adjustment 521
Pi-Tag: a fast image-space marker design based on projective invariants 516
Coarse-to-fine skeleton extraction for high resolution 3D meshes 507
Elastic Net Constraints for Shape Matching 504
Manifold Learning and the Quantum Jensen-Shannon Divergence KernelComputer Analysis of Images and Patterns 498
Thermodynamic Characterization of Temporal Networks 497
A Game Theoretic Approach To Learning Shape Categories and Contextual Similarities 494
Dense multi-view homography estimation and plane segmentation 493
Stable and fast techniques for unambiguous compound phase coding 485
Quantum Thermodynamics of Time Evolving Networks 484
Editorial for the Special Issue on Graph-based representations in pattern recognition 477
On the shape and likelihood of oceanic rogue waves 474
Matching hierarchical structures for shape recognition 464
Special issue on Graph-Based Representations in Computer Vision 462
Learning Shape-Classes Using a Mixture of Tree-Unions 461
Thermodynamic Analysis of Time Evolving Networks 461
Non-Rigid Dense Bijective Maps 460
Characterizing graph symmetries through quantum Jensen-Shannon divergence 454
Synchronization over the Birkhoff polytope for multi-graph matching 454
Cylinders extraction in non-oriented point clouds as a clustering problem 453
Pairwise Similarities for Scene Segmentation combining Color and Depth data 451
Graph-Based Representations in Pattern Recognition 450
Transitive Assignment Kernels for Structural Classification 448
Camera Calibration from Coplanar Circles 446
Hierarchical Pairwise Segmentation using Dominant Sets and Anisotropic Diffusion Kernels 440
A practical setup for projection- based augmented maps 435
Polynomial-time metrics for attributed trees 433
A Continuous-Based Approach for Partial Clique Enumeration 432
Edge Centrality via the Holevo Quantity 432
Non-Parametric Spectral Model for Shape Retrieval 429
Robust joint selection of camera orientations and feature projections over multiple views 428
Transitive State Alignment for the Quantum Jensen-Shannon KernelStructural, Syntactic, and Statistical Pattern Recognition 422
Automating detection of landscape patterning: a similarity-based approach 420
On the von Neumann entropy of graphs 416
Graph-Based Representations in Pattern Recognition 415
A Skeletal Measure of 2D Shape Similarity 414
Learning Structure from Samples 410
k-Anonymity on Graphs using the Szemerédi Regularity Lemma 404
Measuring graph similarity through continuous-time quantum walks and the quantum Jensen-Shannon divergence 402
Design and Evaluation of a Viewer-Dependent Stereoscopic Display 402
Matching Relational Structures using the Edge-Association Graph 398
A physics-driven CNN model for real-time sea waves 3D reconstruction 396
Engaging high school students in computer science via challenging applications 394
Thermodynamics of time evolving networks 393
High-Coverage 3D Scanning through Online Structured Light Calibration 389
A hypergraph-based approach to affine parameters estimation 383
Venice through the Lens of Instagram 380
Totale 53.465
Categoria #
all - tutte 188.527
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 188.527


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/20226.319 0 0 0 1.208 746 77 227 303 248 773 2.261 476
2022/20234.939 356 517 81 580 630 1.350 129 333 571 44 289 59
2023/20241.916 127 110 76 53 240 394 77 113 189 96 209 232
2024/20254.431 76 177 265 380 383 188 521 512 566 419 572 372
2025/202614.511 951 822 1.032 990 1.510 1.033 1.715 809 2.043 1.795 700 1.111
2026/20274.703 596 677 2.150 1.280 0 0 0 0 0 0 0 0
Totale 73.000