ALBARELLI, Andrea
 Distribuzione geografica
Continente #
NA - Nord America 15.327
EU - Europa 9.480
AS - Asia 2.773
SA - Sud America 26
OC - Oceania 23
AF - Africa 19
Continente sconosciuto - Info sul continente non disponibili 12
Totale 27.660
Nazione #
US - Stati Uniti d'America 15.040
PL - Polonia 4.856
CN - Cina 2.021
IT - Italia 1.476
DE - Germania 633
UA - Ucraina 557
GB - Regno Unito 442
SE - Svezia 429
IE - Irlanda 329
CA - Canada 286
FI - Finlandia 263
SG - Singapore 245
RU - Federazione Russa 198
TR - Turchia 130
HK - Hong Kong 109
AT - Austria 73
ID - Indonesia 58
FR - Francia 52
CH - Svizzera 49
BE - Belgio 35
VN - Vietnam 35
KR - Corea 30
IN - India 28
NL - Olanda 25
JP - Giappone 24
AU - Australia 22
BR - Brasile 18
IR - Iran 17
PK - Pakistan 12
MU - Mauritius 11
MY - Malesia 11
DK - Danimarca 10
EU - Europa 10
UZ - Uzbekistan 10
GR - Grecia 9
PH - Filippine 9
BD - Bangladesh 8
PT - Portogallo 8
TW - Taiwan 8
CZ - Repubblica Ceca 7
BG - Bulgaria 6
NO - Norvegia 6
LB - Libano 5
ES - Italia 4
CL - Cile 3
IL - Israele 3
LT - Lituania 3
PE - Perù 3
RO - Romania 3
SA - Arabia Saudita 3
A2 - ???statistics.table.value.countryCode.A2??? 2
AM - Armenia 2
KE - Kenya 2
MD - Moldavia 2
MM - Myanmar 2
SI - Slovenia 2
ZA - Sudafrica 2
AR - Argentina 1
BO - Bolivia 1
DZ - Algeria 1
EG - Egitto 1
ET - Etiopia 1
HU - Ungheria 1
JO - Giordania 1
LA - Repubblica Popolare Democratica del Laos 1
LU - Lussemburgo 1
MA - Marocco 1
NZ - Nuova Zelanda 1
SK - Slovacchia (Repubblica Slovacca) 1
SV - El Salvador 1
TH - Thailandia 1
Totale 27.660
Città #
Warsaw 4.825
Woodbridge 4.443
Fairfield 1.666
Chandler 1.100
Houston 1.028
Ann Arbor 817
Jacksonville 783
Ashburn 753
Wilmington 696
Seattle 694
Cambridge 508
Mestre 350
Dublin 327
Boardman 230
Nanjing 222
New York 218
Jinan 217
Shenyang 202
Dearborn 188
Venezia 174
Beijing 154
San Mateo 154
Southend 150
Singapore 141
Toronto 141
Venice 137
Hebei 111
Andover 110
Izmir 106
Hong Kong 94
Boston 91
Taiyuan 88
Mülheim 85
Guangzhou 84
Hangzhou 82
Tianjin 82
Changsha 80
Princeton 78
Ningbo 77
Ottawa 69
Des Moines 68
Zhengzhou 67
Vienna 62
Montréal 59
Jiaxing 58
Milan 58
Nanchang 58
Haikou 57
Taizhou 55
Jakarta 50
Saint Petersburg 46
Fuzhou 44
San Diego 42
Altamura 40
Phoenix 39
Redwood City 36
Los Angeles 35
San Paolo di Civitate 35
Dong Ket 34
Spinea 34
London 32
Brussels 31
Polska 28
Helsinki 23
Padova 23
Hefei 21
Brisbane 18
Rome 18
Bremen 16
Kunming 16
Kilburn 15
Renton 15
Verona 15
Bologna 14
Munich 13
Tokyo 13
Treviso 13
Nürnberg 10
Saarbrücken 10
Shanghai 10
Bengaluru 9
Chicago 9
Frankfurt am Main 9
Karlsruhe 9
Moscow 9
Norwalk 9
Santa Clara 9
Trabzon 9
Brooklyn 8
Council Bluffs 7
Lausanne 7
Leawood 7
Orange 7
Pignone 7
Amsterdam 6
Ankara 6
Athens 6
Auburn Hills 6
Campoformido 6
Islamabad 6
Totale 23.037
Nome #
An Accurate and Robust Artificial Marker Based on Cyclic Codes 661
Robust Camera Calibration using Inaccurate Targets 554
A Game-Theoretic Approach to Deformable Shape Matching 525
Dynamic optimal path selection for 3D Triangulation with multiple cameras 519
Adopting an Unconstrained Ray Model in Light-field Cameras for 3D Shape Reconstruction 510
Fast and Accurate Surface Alignment through an Isometry-Enforcing Game 493
Neighborhood-Based Recovery of Phase Unwrapping Faults 490
A Game-Theoretic Approach to Pairwise Clustering and Matching 489
Consistent Partial Matching of Shape Collections via Sparse Modeling 488
Parameter-Free Lens Distortion Calibration of Central Cameras 486
Stochastic phase estimation and unwrapping 482
On the Interplay between Data Overlay and Real-World Context using See-through Displays 480
Semi-supervised Segmentation of 3D Surfaces Using a Weighted Graph Representation 477
Robust cylinder estimation in point clouds from pairwise axes similarities 472
A Scale Independent Selection Process for 3D Object Recognition in Cluttered Scenes 464
A Practical Setup for Projection-based Augmented Maps 452
A Non-Cooperative Game for 3D Object Recognition in Cluttered Scenes 449
Imposing Semi-Local Geometric Constraints for Accurate Correspondences Selection in Structure from Motion: A Game-Theoretic Perspective 449
Rigid and Non-rigid Shape Matching for Mechanical Components Retrieval 443
Robust phase unwrapping by probabilistic consensus 442
Cross-Dataset Data Augmentation for Convolutional Neural Networks Training 442
RUNE-Tag: a High Accuracy Fiducial Marker with Strong Occlusion Resilience 441
A Robust Multi-Camera 3D Ellipse Fitting for Contactless Measurements 440
A Game-Theoretic Approach to Robust Selection of Multi-view Point Correspondence 438
Matching as a non-cooperative game 435
Using multiple sensors for reliable markerless identification through supervised learning 430
A game-theoretic approach to the enforcement of global consistency in multi-view feature matching 427
Multiview Registration via Graph Diffusion of Dual Quaternions. 427
Sampling Relevant Points for Surface Registration 425
Loosely distinctive features for robust surface alignment 423
Robust Figure Extraction on Textured Background: A Game-Theoretic Approach 415
A Stable Graph-Based Representation for Object Recognition through High-Order Matching 407
A simple and effective relevance-based point sampling for 3D shapes 404
Image-Space Marker Detection and Recognition using Projective Invariants 403
A graph-based technique for semi-supervised segmentation of 3D surfaces 403
Fast 3D surface reconstruction by unambiguous compound phase coding 403
A 5 degrees of freedom multi-user pointing device for interactive whiteboards 403
Pi-Tag: a fast image-space marker design based on projective invariants 390
Stable and fast techniques for unambiguous compound phase coding 388
Robust Game-Theoretic Inlier Selection for Bundle Adjustment 384
Adaptive Albedo Compensation for Accurate Phase-Shift Coding 384
An Ontology-based Inquiry Framework. 384
Learning Computer Vision through the development of a Camera-trackable Game Controller 364
Can a Fully Unconstrained Imaging Model Be Applied Effectively to Central Cameras? 352
Pairwise Similarities for Scene Segmentation combining Color and Depth data 346
A Game-Theoretical Approach for Joint Matching of Multiple Feature throughout Unordered Images 335
Evaluating Stereo Vision and User Tracking in Mixed Reality Tasks 332
Dense multi-view homography estimation and plane segmentation 328
Efficient Computation of Renaming Functions for ρ-reversible Discrete and Continuous Time Markov Chains 307
Robust joint selection of camera orientations and feature projections over multiple views 304
Matching Relational Structures using the Edge-Association Graph 298
Phase-based spatio-temporal interpolation for accurate 3D localization in camera networks 296
A low cost tracking system for position-dependent 3D visual interaction 282
Objective and Subjective Metrics for 3D Display Perception Evaluation 280
High-Coverage 3D Scanning through Online Structured Light Calibration 273
Design and implementation of an airport chatbot 272
Camera Calibration from Coplanar Circles 271
Practical Metrics for Error Assessment with Interactive Museum Installations 270
Design and Evaluation of a Viewer-Dependent Stereoscopic Display 267
Consensus Graphs for Symmetry Plane Estimation 260
Cylinders extraction in non-oriented point clouds as a clustering problem 248
A hypergraph-based approach to affine parameters estimation 240
A practical setup for projection- based augmented maps 239
Evaluating accuracy of perception in an adaptive stereo vision interface 218
Learning computer vision through the development of a camera-trackable game controller 217
A multi-level approach for hierarchical Ticket Classification 209
Sandboxed interaction for casual users in shared spaces 193
Using Dominant Sets for Object Tracking with Freely Moving Camera 188
A Game-Theoretic Approach to Fine Surface Registration without Initial Motion Estimation 188
Quality and Impact Monitoring for Local eGovernment Services 177
Advanced Quality Tools for eGovernment Services 174
Learning computer vision through the development of a camera-trackable game controller 159
Three-layered QoS for eGovernment web services 134
Dalla Multimedialitá alla Fruizione Relazionale dell’Opera d’Arte 131
Weak Identities for Deliberative e-Democracy 127
Ticket Automation: an Insight into Current Research with Applications to Multi-level Classification Scenarios 110
Qualita' nell'eGovernment Locale 109
Unsupervised Semantic Discovery Through Visual Patterns Detection 103
A Light Source Calibration Technique for Multi-camera Inspection Devices 87
Calibration of a Telecentric Structured-light Device for Micrometric 3D Reconstruction 87
A Relevance-Based CNN Trimming Method for Low-Resources Embedded Vision 59
Fruit ripeness classification: A survey 58
Quantization-Aware NN Layers with High-throughput FPGA Implementation for Edge AI 54
A Survey on Text Classification Algorithms: From Text to Predictions 52
A survey on text classification: Practical perspectives on the Italian language 43
Recommendation Systems: An Insight Into Current Development and Future Research Challenges 25
A Theoretical Framework for AI Models Explainability with Application in Biomedicine 22
Hierarchical Text Classification and Its Foundations: A Review of Current Research 14
Totale 28.023
Categoria #
all - tutte 65.194
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 65.194


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/20205.166 0 0 454 1.225 531 509 388 668 418 465 273 235
2020/20215.248 272 267 389 306 552 447 516 327 341 484 748 599
2021/20225.093 612 490 191 749 455 36 129 179 92 429 1.457 274
2022/20232.821 180 297 46 356 351 696 72 203 338 85 146 51
2023/20241.441 81 90 71 92 173 298 63 78 117 82 152 144
2024/2025261 46 108 107 0 0 0 0 0 0 0 0 0
Totale 28.023