ALBARELLI, Andrea
 Distribuzione geografica
Continente #
NA - Nord America 15.762
EU - Europa 9.895
AS - Asia 3.911
SA - Sud America 401
AF - Africa 44
OC - Oceania 26
Continente sconosciuto - Info sul continente non disponibili 12
Totale 30.051
Nazione #
US - Stati Uniti d'America 15.450
PL - Polonia 4.860
CN - Cina 2.142
IT - Italia 1.635
SG - Singapore 910
DE - Germania 714
UA - Ucraina 567
GB - Regno Unito 461
SE - Svezia 431
BR - Brasile 348
IE - Irlanda 334
CA - Canada 299
FI - Finlandia 294
HK - Hong Kong 282
RU - Federazione Russa 235
TR - Turchia 148
ID - Indonesia 111
AT - Austria 91
FR - Francia 63
CH - Svizzera 50
IN - India 48
VN - Vietnam 36
BE - Belgio 35
JP - Giappone 35
NL - Olanda 33
KR - Corea 32
AU - Australia 25
PK - Pakistan 20
UZ - Uzbekistan 19
AR - Argentina 17
IR - Iran 17
TW - Taiwan 17
BD - Bangladesh 16
PT - Portogallo 15
DK - Danimarca 14
PH - Filippine 14
SA - Arabia Saudita 13
CZ - Repubblica Ceca 12
GR - Grecia 11
MU - Mauritius 11
MY - Malesia 11
EU - Europa 10
ZA - Sudafrica 10
PE - Perù 9
MA - Marocco 8
CO - Colombia 7
ES - Italia 7
MX - Messico 7
BG - Bulgaria 6
CL - Cile 6
EC - Ecuador 6
JO - Giordania 6
NO - Norvegia 6
IQ - Iraq 5
LB - Libano 5
LT - Lituania 5
IL - Israele 4
KG - Kirghizistan 4
VE - Venezuela 4
AE - Emirati Arabi Uniti 3
AL - Albania 3
RO - Romania 3
SN - Senegal 3
TN - Tunisia 3
A2 - ???statistics.table.value.countryCode.A2??? 2
AM - Armenia 2
BO - Bolivia 2
EG - Egitto 2
KE - Kenya 2
KZ - Kazakistan 2
LU - Lussemburgo 2
MD - Moldavia 2
MM - Myanmar 2
NP - Nepal 2
SI - Slovenia 2
SK - Slovacchia (Repubblica Slovacca) 2
AZ - Azerbaigian 1
CG - Congo 1
CR - Costa Rica 1
DO - Repubblica Dominicana 1
DZ - Algeria 1
ET - Etiopia 1
GT - Guatemala 1
HU - Ungheria 1
JM - Giamaica 1
KH - Cambogia 1
LA - Repubblica Popolare Democratica del Laos 1
ML - Mali 1
NG - Nigeria 1
NZ - Nuova Zelanda 1
PS - Palestinian Territory 1
PY - Paraguay 1
RS - Serbia 1
SV - El Salvador 1
TH - Thailandia 1
TT - Trinidad e Tobago 1
UY - Uruguay 1
Totale 30.051
Città #
Warsaw 4.828
Woodbridge 4.443
Fairfield 1.666
Chandler 1.100
Houston 1.028
Ann Arbor 817
Ashburn 784
Jacksonville 784
Wilmington 696
Seattle 695
Cambridge 508
Singapore 476
Mestre 351
Dublin 332
Hong Kong 260
Boardman 232
New York 223
Nanjing 222
Jinan 217
Shenyang 203
Venice 192
Dearborn 188
Venezia 174
Beijing 165
San Mateo 154
Southend 150
Toronto 142
Council Bluffs 135
Hebei 111
Andover 110
Izmir 107
Boston 95
Jakarta 95
The Dalles 95
Guangzhou 92
Taiyuan 88
Mülheim 85
Hangzhou 82
Tianjin 82
Changsha 80
Princeton 78
Ningbo 77
Vienna 74
Ottawa 69
Des Moines 68
Zhengzhou 67
Milan 66
Montréal 59
Jiaxing 58
Nanchang 58
Haikou 57
Taizhou 55
Saint Petersburg 46
Fuzhou 44
Munich 44
Los Angeles 43
San Diego 42
Altamura 40
Phoenix 39
London 37
São Paulo 37
Hefei 36
Redwood City 36
San Paolo di Civitate 35
Dong Ket 34
Spinea 34
Helsinki 33
Brussels 31
North Bergen 28
Polska 28
Rome 28
Moscow 26
Verona 25
Padova 24
Tokyo 21
Treviso 20
Brisbane 18
Bremen 16
Chicago 16
Kunming 16
Turku 16
Bologna 15
Chennai 15
Kilburn 15
Renton 15
Saarbrücken 14
Shanghai 14
Frankfurt am Main 13
Santa Clara 13
Brooklyn 12
Trabzon 12
Bengaluru 11
Karlsruhe 11
Riyadh 11
Montecchio Maggiore 10
Nürnberg 10
Islamabad 9
Norwalk 9
Nuremberg 9
Tashkent 9
Totale 24.193
Nome #
An Accurate and Robust Artificial Marker Based on Cyclic Codes 692
Robust Camera Calibration using Inaccurate Targets 637
Adopting an Unconstrained Ray Model in Light-field Cameras for 3D Shape Reconstruction 547
A Game-Theoretic Approach to Deformable Shape Matching 544
Dynamic optimal path selection for 3D Triangulation with multiple cameras 541
Neighborhood-Based Recovery of Phase Unwrapping Faults 523
A Game-Theoretic Approach to Pairwise Clustering and Matching 520
Fast and Accurate Surface Alignment through an Isometry-Enforcing Game 515
Consistent Partial Matching of Shape Collections via Sparse Modeling 512
Robust cylinder estimation in point clouds from pairwise axes similarities 512
Parameter-Free Lens Distortion Calibration of Central Cameras 508
Stochastic phase estimation and unwrapping 503
On the Interplay between Data Overlay and Real-World Context using See-through Displays 498
A Scale Independent Selection Process for 3D Object Recognition in Cluttered Scenes 495
A Practical Setup for Projection-based Augmented Maps 492
Robust phase unwrapping by probabilistic consensus 491
Semi-supervised Segmentation of 3D Surfaces Using a Weighted Graph Representation 489
Cross-Dataset Data Augmentation for Convolutional Neural Networks Training 476
A Non-Cooperative Game for 3D Object Recognition in Cluttered Scenes 469
RUNE-Tag: a High Accuracy Fiducial Marker with Strong Occlusion Resilience 468
A Game-Theoretic Approach to Robust Selection of Multi-view Point Correspondence 463
Imposing Semi-Local Geometric Constraints for Accurate Correspondences Selection in Structure from Motion: A Game-Theoretic Perspective 463
A Robust Multi-Camera 3D Ellipse Fitting for Contactless Measurements 463
Matching as a non-cooperative game 456
Multiview Registration via Graph Diffusion of Dual Quaternions. 456
Rigid and Non-rigid Shape Matching for Mechanical Components Retrieval 452
A game-theoretic approach to the enforcement of global consistency in multi-view feature matching 447
Loosely distinctive features for robust surface alignment 443
Using multiple sensors for reliable markerless identification through supervised learning 442
Sampling Relevant Points for Surface Registration 439
Robust Figure Extraction on Textured Background: A Game-Theoretic Approach 436
A Stable Graph-Based Representation for Object Recognition through High-Order Matching 434
A 5 degrees of freedom multi-user pointing device for interactive whiteboards 433
A graph-based technique for semi-supervised segmentation of 3D surfaces 427
A simple and effective relevance-based point sampling for 3D shapes 424
Fast 3D surface reconstruction by unambiguous compound phase coding 422
Adaptive Albedo Compensation for Accurate Phase-Shift Coding 416
Image-Space Marker Detection and Recognition using Projective Invariants 414
Stable and fast techniques for unambiguous compound phase coding 404
Pi-Tag: a fast image-space marker design based on projective invariants 403
Robust Game-Theoretic Inlier Selection for Bundle Adjustment 401
An Ontology-based Inquiry Framework. 399
Learning Computer Vision through the development of a Camera-trackable Game Controller 377
Can a Fully Unconstrained Imaging Model Be Applied Effectively to Central Cameras? 373
Pairwise Similarities for Scene Segmentation combining Color and Depth data 365
A Game-Theoretical Approach for Joint Matching of Multiple Feature throughout Unordered Images 359
A multi-level approach for hierarchical Ticket Classification 351
Dense multi-view homography estimation and plane segmentation 351
Evaluating Stereo Vision and User Tracking in Mixed Reality Tasks 349
Robust joint selection of camera orientations and feature projections over multiple views 347
Cylinders extraction in non-oriented point clouds as a clustering problem 331
Design and implementation of an airport chatbot 328
Efficient Computation of Renaming Functions for ρ-reversible Discrete and Continuous Time Markov Chains 319
A low cost tracking system for position-dependent 3D visual interaction 309
Matching Relational Structures using the Edge-Association Graph 308
Phase-based spatio-temporal interpolation for accurate 3D localization in camera networks 304
Camera Calibration from Coplanar Circles 299
Objective and Subjective Metrics for 3D Display Perception Evaluation 299
High-Coverage 3D Scanning through Online Structured Light Calibration 289
Practical Metrics for Error Assessment with Interactive Museum Installations 283
Design and Evaluation of a Viewer-Dependent Stereoscopic Display 282
Consensus Graphs for Symmetry Plane Estimation 273
A practical setup for projection- based augmented maps 271
A hypergraph-based approach to affine parameters estimation 256
Evaluating accuracy of perception in an adaptive stereo vision interface 234
Learning computer vision through the development of a camera-trackable game controller 232
Using Dominant Sets for Object Tracking with Freely Moving Camera 207
Sandboxed interaction for casual users in shared spaces 202
A Game-Theoretic Approach to Fine Surface Registration without Initial Motion Estimation 201
Quality and Impact Monitoring for Local eGovernment Services 188
Advanced Quality Tools for eGovernment Services 187
Learning computer vision through the development of a camera-trackable game controller 176
Ticket Automation: an Insight into Current Research with Applications to Multi-level Classification Scenarios 175
Weak Identities for Deliberative e-Democracy 142
Three-layered QoS for eGovernment web services 141
Dalla Multimedialitá alla Fruizione Relazionale dell’Opera d’Arte 140
Qualita' nell'eGovernment Locale 120
Calibration of a Telecentric Structured-light Device for Micrometric 3D Reconstruction 119
Unsupervised Semantic Discovery Through Visual Patterns Detection 119
A Light Source Calibration Technique for Multi-camera Inspection Devices 111
A Survey on Text Classification Algorithms: From Text to Predictions 107
Fruit ripeness classification: A survey 98
Quantization-Aware NN Layers with High-throughput FPGA Implementation for Edge AI 98
A Relevance-Based CNN Trimming Method for Low-Resources Embedded Vision 93
A survey on text classification: Practical perspectives on the Italian language 70
Hierarchical Text Classification and Its Foundations: A Review of Current Research 55
Recommendation Systems: An Insight Into Current Development and Future Research Challenges 52
A Theoretical Framework for AI Models Explainability with Application in Biomedicine 45
On the Application of a Common Theoretical Explainability Framework in Information Retrieval 41
Stop Overkilling Simple Tasks with Black-Box Models, Use More Transparent Models Instead 39
Crossing the Divide: Designing Layers of Explainability 22
A game-theoretic approach to matching and robust inlier selection 19
Totale 30.425
Categoria #
all - tutte 77.095
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 77.095


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/2020235 0 0 0 0 0 0 0 0 0 0 0 235
2020/20215.248 272 267 389 306 552 447 516 327 341 484 748 599
2021/20225.093 612 490 191 749 455 36 129 179 92 429 1.457 274
2022/20232.821 180 297 46 356 351 696 72 203 338 85 146 51
2023/20241.441 81 90 71 92 173 298 63 78 117 82 152 144
2024/20252.663 46 108 178 276 215 144 318 290 359 284 306 139
Totale 30.425