In many visual interaction applications the user needs to explore a scene by moving with respect to the virtual environment. Using a fixed camera viewpoint leads to visual inconsistencies, which can be avoided only if the exact pose of the user head is known and can be used to produce a perspective correct rendering. To this end, tracking devices are often used, however many of them are relatively expensive or require the user to wear special apparel. With this paper we present a tracking system that can be implemented with a simple and very low cost modification of standard shutter glasses. The accuracy of such approach has been evaluated quantitatively with a specially crafted experimental setup. © 2014 Authors.
A low cost tracking system for position-dependent 3D visual interaction
COSMO, LUCA;ALBARELLI, Andrea;BERGAMASCO, FILIPPO
2014-01-01
Abstract
In many visual interaction applications the user needs to explore a scene by moving with respect to the virtual environment. Using a fixed camera viewpoint leads to visual inconsistencies, which can be avoided only if the exact pose of the user head is known and can be used to produce a perspective correct rendering. To this end, tracking devices are often used, however many of them are relatively expensive or require the user to wear special apparel. With this paper we present a tracking system that can be implemented with a simple and very low cost modification of standard shutter glasses. The accuracy of such approach has been evaluated quantitatively with a specially crafted experimental setup. © 2014 Authors.I documenti in ARCA sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.