The PALX workshop aimed at discussing the equation "learner as player", which researchers face when they design for a learner and player experience. This editorial presents how the workshop was organized for sharing ideas and issues, it analyzes envisioned and emerged research themes, and it concludes by reecting on the outcomes of PALX.

PALX: Player and learner experience design: Can we design for both?

Melonio, Alessandra
2015-01-01

Abstract

The PALX workshop aimed at discussing the equation "learner as player", which researchers face when they design for a learner and player experience. This editorial presents how the workshop was organized for sharing ideas and issues, it analyzes envisioned and emerged research themes, and it concludes by reecting on the outcomes of PALX.
2015
ACM International Conference Proceeding Series
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/10278/5085505
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