As a result of the Fourth Industrial Revolution and the World Pandemic, the work processes have undergone major changes. This article analyses the gamification of training for adults, stressing the value it can have for transformative learning. Specifically, we want to focus on the acquisition of the ability to work in changed circumstances, emphasizing, as well as a heutagogic approach, the importance of emotions in the process of transformative learning.
Training and Gamification
Brigitta Pia Alioto
Writing – Original Draft Preparation
2022-01-01
Abstract
As a result of the Fourth Industrial Revolution and the World Pandemic, the work processes have undergone major changes. This article analyses the gamification of training for adults, stressing the value it can have for transformative learning. Specifically, we want to focus on the acquisition of the ability to work in changed circumstances, emphasizing, as well as a heutagogic approach, the importance of emotions in the process of transformative learning.File in questo prodotto:
File | Dimensione | Formato | |
---|---|---|---|
97912218038155.pdf
accesso aperto
Descrizione: Training and gamification
Tipologia:
Documento in Post-print
Licenza:
Accesso gratuito (solo visione)
Dimensione
95.99 kB
Formato
Adobe PDF
|
95.99 kB | Adobe PDF | Visualizza/Apri |
I documenti in ARCA sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.