As a result of the Fourth Industrial Revolution and the World Pandemic, the work processes have undergone major changes. This article analyses the gamification of training for adults, stressing the value it can have for transformative learning. Specifically, we want to focus on the acquisition of the ability to work in changed circumstances, emphasizing, as well as a heutagogic approach, the importance of emotions in the process of transformative learning.

Training and Gamification

Brigitta Pia Alioto
Writing – Original Draft Preparation
2022-01-01

Abstract

As a result of the Fourth Industrial Revolution and the World Pandemic, the work processes have undergone major changes. This article analyses the gamification of training for adults, stressing the value it can have for transformative learning. Specifically, we want to focus on the acquisition of the ability to work in changed circumstances, emphasizing, as well as a heutagogic approach, the importance of emotions in the process of transformative learning.
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/10278/5077461
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