In this paper we present the specification and preliminary assessment of Casanova, a newly designed computer language which integrates knowledge about many areas of game development with the aim of simplifying the process of engineering a game. Casanova is designed as a fully-fledged language, as an extension language to F#, but also as a pervasive design pattern for game development.

A formal specification for Casanova, a language for computer games

Alvise Spanò;ORSINI, Renzo;BUGLIESI, Michele;ABBADI, MOHAMED;Steffinlongo, Enrico
2012-01-01

Abstract

In this paper we present the specification and preliminary assessment of Casanova, a newly designed computer language which integrates knowledge about many areas of game development with the aim of simplifying the process of engineering a game. Casanova is designed as a fully-fledged language, as an extension language to F#, but also as a pervasive design pattern for game development.
2012
Proceedings of the 4th ACM SIGCHI symposium on Engineering interactive computing systems - EICS '12
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/10278/27911
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